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Gift Guide: the 17 best board games for holiday family fun

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Ah, vacation board gaming. a roaring fire. a crystal of nog. And a raging debate over whether the blue guy was next to the red square or vice versa.

Buying a benefaction for a board game fan? Just need something brand-new to bring along to the get together? In this roundup we highlight some of what we’ve been playing lately — from the uncomplicated to the immensely complex — and give you and your family fodder for your next bout of vacation enjoyable. Some brand-new, some old, all impressive.

 

Machi Koro

This super-cute card game involves construction a city using unique buildings and attractions. Will your city have an energy station, a noodle bar and a stadium? Or will you focus on a tv station, a bakery and city hall? Think of it as a whimsical Sim City in physical form.

 

chief of Tokyo

Who do you want to be today? a giant lizard? a mech? an alien invader? With chief of Tokyo you can take over a japanese metropolis with your giant monster and, with the right moves, take out other players with your spiky tail or teeth. an impressive game for middle-schoolers, it offers some of the enjoyable of card gaming with board game play.

 

Codenames

Codenames is a wildly disparate experience with each brand-new faction of players. You lay out a grid of cards, each with a solo word on it. You pair off two-versus-two, with one player being the clue giver, the other being the guesser. The clue giver is trying to get their guesser to pick as many of their faction’s cards as they can each turn, but there’s a capture: the clue giver can only say one word per turn… and there are sudden-death cards on the board. You’re looking for solo words that can connect multiple cards without misleading the guesser into tapping any of the other faction’s cards or, worse yet, the sudden-death killer card. govern the guesser astray, and your faction’s done for. There are all sorts of variations of Codenames at this point — including a picture-heavy Disney remix for when the littles want to join in.

Anomia

You pull a card. It has a seemingly random symbol on it, along with a category — like “Shoe brand,” or “Occupation,” or “Pop Star.” Look at the top cards of the other players at the table; does your symbol match anyone else’s symbol? If so, the race is on. The first one who can name something, anything that fits the category wins that circular. It sounds uncomplicated, but it’ll leave your brain exhausted and your body sore from laughter.

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Bohnanza

In this German card game, you’re dealt a hand of assorted types of beans (some more rare than others) that you must play in the order they’re dealt. You have a limited number of fields in which to crop your beans, which you can then harvest for cash. The ruse of the game is that as brand-new cards/beans are introduced, they must be planted or harvested by someone at the table for play to resume, so an enormous part of the game is negotiating bean trades with other players to make the most of your own hand. The player with the most cash at the end of the game wins. If you enjoy haggling and negotiating (and goofy cartoon beans) this game is for you.

Waldschattenspiel

I’ve talked about this game before on TC, but this model, in the genuine German, is one of the coolest versions. The gameplay is uncomplicated: you turn off the lights in the room and hide tiny elves behind tall trees. Then one player moves her candle through the forest, trying to capture the elves at play. Once all the elves are caught — or all the elves hide in one spot — you prevail. The best part? Fire!

Viticulture

Given that most games are played while drinking a bottle or two of wine, Viticulture is the drinking person’s board game. You and your family run a tiny winery in Tuscany and you have to grow your business by picking grapes, making wine and getting visitors. Another construction game with an impressive premise.

 

unknown Hitler

unknown Hitler is a game about the rise of fascism. While it’s not a light-hearted game, it does teach us about the fragility of political systems and what it takes to go from a peaceable state to a fascist one overnight. Influenced by Werewolf/Mafia style games, one player is unknown Hitler and another player is an unknown Nazi. Together, without telling the other players, they must work together to convert the government to fascism. It’s well worth a look if you like inference games.

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Spaceteam

Spaceteam is a cooperative game — you prevail, or lose, together. But just because it’s cooperative doesn’t mean it’s a peaceful, friendly hang. Oh, there will be yelling.

Spaceteam has you working together to mend your failing spacevessel. Everyone at the table has a set of goals they need to accomplish… but everyone else at the table has their own goals, too. And everyone seemingly has the wrong tools. collect all the tools you need from other players, and that goal is finish… but everyone else needs their tools too, and with the timer counting down, you’re going to have to all go simultaneously if you’re going to endure. It’s frantic and ridiculous and OH MY GOD SOMEONE PASS ME THE CENTRIFUGAL DISPOSAL, I’VE ASKED 15 TIMES! Oh, nevermind, I have it right here.

Carcassonne

Carcassonne is one of my absolute best-loved games. This city-construction game lets tiny ones take part in the enjoyable and, because it is so visually arresting, it can engross you for hours. This massive box includes almost all the expansions. I cannot recommend this game more highly.

 

 

Twilight Struggle

This massive game lets you play the USSR vs. the USA in a struggle for world domination. Designed to simulate the Cold War — I know, mind-blowing! — it’s actually a truly engrossing title and well worth a look.

Scythe

Scythe is a sprawling game that uses cards and miniatures to describe a world of alternate reality. As a farmer in this broken world you must rebuild your armies, reclaim lost lands and begin up the impressive gears of progress. It’s a long game — about 115 minutes — but it has gotten rave reviews.

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Gnomes at dark-hour

Gnomes at dark-hour is a cooperative kids game with a zigzag. One player sees a maze while other player cannot. The players work together to move through the maze to the treasure, encouraging communications and interaction that online games lack.

 

 

hazard Legacy

hazard Legacy offers all the complexity of hazard with even more complexity! In each game the board and pieces themselves change, allowing you to create long stretches of gameplay that promise repeat bouts. While old-fashioned hazard is a still a classic, this astonishing game is an impressive expansion to that army world.

Last dark-hour On Earth

Last dark-hour on Earth is a board game with multiple playthrough scenarios. Players get to specify if they play as humans or zombies. If you’re on the mankind faction, you get to pick a conqueror card before the game starts. You then move around the board to unravel the scenario — for example, you can be defending a manor, escaping a venue and more. Zombies will get in the route and you’ll have to find the best ammunition to get rid of them.

 

Gloomhaven 

If your friends and family take board gaming serious, consider Gloomhaven. It’s a good bit more intense (and, at $140+, more high-price) than anything listed above, but it’s one of the most well-kown games of the year for a reason. a ready-to-play dungeon crawler in a box, it’s got thousands of cards, dozens of playable classes and nearly 100 playable scenarios. You’ll want to lock in a faction of friends who can meet up regularly to play this one before diving in — but if you can do that, you’re in for something unique.

conqueror Realms

conqueror Realms is like a trading card game (think supernatural: The Gathering) but also quite disparate. If you hate buying card packs to build the best deck ever, conqueror Realms is for you — everything is already in the box. Each player starts with just a handful of cards and slowly builds a deck by acquiring cards from the central pile. After that, it’s a matter of combining the effects of multiple cards to ambush your competitor and demolish their heroes.

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